Target group: 6-17 years old
About the course: Scratch is one of the most popular programming programs designed to teach children the basics of programming in a fun and easy way.
Participants in this program get to know the Scratch program,
the basics of learning it, and some game applications in the field of data science, such as the game of qualitative and numerical data and the games of collecting apples and balls.
Finally, they explore possibilities through Scratch in order to work on the final project of the program.
Goals: Acquire programming skills Integrating computer science with play Course
Outcomes: Gain self-confidence and constructive thinking.
Programming and learning skills with computer programs.
Future skills in the field of the fourth industrial revolution.
Course requirement: An introduction to data science.
Recomendations for more workshops:
Artifiicial Intelligence - Machine learning - Smart city
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